Build Together: Magnetic Games Where Nobody Has to Win
“Take turns” leaves quite a lot for children to figure out. Who goes first? What counts as a turn? Can...
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An animal magnet and a choice of two letters can be enough for a beginning sound game. Say the animal’s name together, listen for its opening sound, then help your child find a letter that represents it.
Monkey, for example, begins with /m/. You can draw out that sound gently, then place M beside the monkey. Your child can listen, point, or move the pieces with you.
The useful distinction is between naming the animal, hearing its first sound, and recognizing the matching letter. Your child may need different amounts of help with each part.
Name each animal together before asking your child to hear its first sound.
Begin with a few familiar animals and a small choice of letters.
Model the spoken sound, keeping it distinct from the letter’s name and the animal’s noise.
Simplify to listening and pointing whenever matching sounds to letters feels difficult.
Place a monkey magnet where you can both see it. Name it before introducing a question: “This is a monkey. Mmmmonkey. I hear /m/ at the beginning.”
The marks around /m/ mean “say the sound.” Keep your lips together and make the humming sound, rather than saying the letter name “em.” Then show M: “This is M. It can represent /m/. Let’s put it beside monkey.”
Listening for an individual sound in a spoken word is part of phonemic awareness. Connecting that sound to a written letter brings in phonics. The Institute of Education Sciences’ family reading activities distinguish listening to sounds in speech from linking those sounds to print.
Keep your prompt specific. “What sound do you hear at the beginning of monkey?” directs attention to the word. “What sound does a monkey make?” asks a different question.
Your child doesn’t need to repeat every model. Watching you place the letter, or pointing while you move it, can be their part in the round.
The name you use determines the sound you’re listening for. Agree on that name before bringing out the letters. Head Start’s guidance on sound awareness emphasizes that children need to understand the words used in sound activities.
Monkey and fish make a manageable first pair because their opening sounds can be held briefly: /m/ and /f/. Say each whole word naturally, then repeat it with a little emphasis on the first sound.
These examples use animals included in Tix&Mix’s current Meet The Animals set. Choose the ones your child already recognizes rather than working through the whole list.
You can hold sounds such as /m/ and /f/, but sounds such as /b/, /d/, and /p/ need a short model. Avoid turning them into “buh,” “duh,” or “puh.”
For beginning sound activities with magnetic letters, set out only the pieces needed for that round. A magnetic wall board gives you a shared surface, but the listening game can also happen with pieces laid on a table.
When combining Tix&Mix’s animal and letter sets, follow the letter set’s older age guidance of 3 years and up, along with the product instructions. Play together with adult supervision.
Cat and cow both begin with /k/, although their written names begin with C. These can be useful later, once your child understands the basic game. They need an explanation that hearing /k/ alone doesn’t tell us which letter a word uses.
Sheep begins with /sh/, represented by two letters. Chicken begins with /ch/, also represented by two letters. Giraffe starts with the sound heard at the beginning of “jam,” rather than the /g/ in “go.” Leave these out of the first single-letter matching rounds.
Crocodile also needs care. Its first sound is /k/, but the following /r/ makes the opening harder to pull apart. Don’t rename the piece “alligator” just to create another letter match.
If your child calls the cat “kitty,” acknowledge the name they used. Either play with that word consistently or agree to use “cat” for the round. Changing labels halfway through changes the answer.

Keep the naming-and-listening routine familiar while changing how much help you offer. You can stay with one version across several play sessions without adding a harder step.
Put monkey and fish side by side, leaving the letters packed away. Touch each piece as you name it: “Monkey. Fish.”
Model the first turn yourself: “I hear /m/ at the beginning of monkey. I’m choosing monkey.” Move it slightly forward so your child can see your choice.
Return the pieces, say both names again, and invite your child to find the one beginning with /f/. If they hesitate, repeat “fffish” and point together.
A child who points to the right animal but doesn’t say the sound has still made a listening choice. There’s no need to require a spoken answer before continuing.
Keep the monkey magnet in view and offer M and F. Name the animal, model /m/, then ask, “Which letter can represent /m/?”
If your child doesn’t know, show M and place it beside monkey. Say, “This is M. It can represent the /m/ we hear in monkey.” Move the pieces apart and let your child try placing them together.
Repeat with fish and the same two letters. Change their positions so the matching letter isn’t always on the same side.
Your child may hear the animal’s first sound accurately while still needing you to identify its letter. Help with that part rather than treating the whole response as incorrect.
Place F on the surface with fish beside it. Pick up fox, name it, and model its opening sound: “Fffox. Fffish. Both begin with /f/.”
Invite your child to put fox beside fish. Once that group feels familiar, make another with D, dog, and dolphin.
Later, offer fish, fox, dog, and dolphin together with F and D. Say each name before choosing its group. If the choices become confusing, return to one group and demonstrate again.
The grouping follows the first sound in the animal’s name. Fish and fox belong together here even though they look different and live in different places.
If your child says “em” when you ask for monkey’s beginning sound, acknowledge what they know: “Yes, that’s the letter M. Here we’re listening for /m/ at the beginning of monkey.”
Then model the sound and continue. You don’t need to ask the same question repeatedly until they say it your way.
If they bark when you show dog, respond to that answer before redirecting: “That’s the noise a dog makes. Let’s say its name: dog. Dog begins with /d/.”
A different letter choice may also reveal accurate listening. If you later introduce cat and your child chooses K, they may have correctly heard /k/. You can say, “You heard /k/. Cat begins with that sound. When we write cat, we use C.”
Keep that explanation brief. If spelling choices start to dominate the game, return to monkey and fish. The immediate task is matching a familiar opening sound with adult support, rather than explaining every way English represents it.
Watch which part becomes difficult. If your child doesn’t recognize the animal, spend the round naming and playing with it. If they recognize it but can’t hear the opening sound, remove the letters and model a listening turn.
If they hear the sound but can’t choose its letter, identify the letter for them. You can move it together. Reducing one demand keeps the other part of the activity available.
When matching feels familiar, add another animal with a known opening sound. Fox can join fish, for example. There’s no need to progress into whole-word spelling.
For a multilingual household, choose the language for that round and use its animal names consistently. The same pictured animal may have a name beginning with a different sound in another language.
Stop when your child wants to change the play. They can turn the animals into a scene, or you can try cooperative magnetic games that invite a different kind of shared activity. A sound game doesn’t need a completed board to have an ending.
Beginning sound games can be played without magnetic letters by naming animals and listening for their opening sounds. Offer two familiar pieces, model a sound, and invite your child to point. Adding letters later introduces the connection between the spoken sound and its written representation.
Uppercase or lowercase magnetic letters can represent the sounds in this activity, but use one familiar form at a time. Follow the forms your child is encountering in their early-years setting where practical. Keep case matching separate so the round stays focused on animal names and beginning sounds.
If you already have animal magnets, choose two familiar pieces before deciding which letters to set out. Tix&Mix’s Learn Numbers & Letters set includes alphabet pieces A–Z within its 77-piece collection. For a monkey-and-fish round, take out M and F and leave the other pieces packed away.
We suggest keeping that small selection available for another shared round rather than filling the board with new letters. If your child wants to listen while you make the matches, let that be the activity. The pieces give you something to move together while you talk about the sounds.